Two point hospital achievements11/4/2022 ![]() Having fun with the main game but the giant mecha boss’ fight pattern and “berserk” mode wearing you down for hours, acting as your perennial roadblock? Just reduce the damage from enemies and stamina usage on your end, and just deal with it your own way. Once you turn on Assist Mode, however, you can basically control the parameters to make the once-challenging Soulslike a breeze for yourself whenever you feel like it. Speaking of abilities, Aegis herself can equip different weapons like swords, giant bludgeoning tools, and even guns with “limited” ammo, modules that affect her stats be it health buffs or a higher chance to stun or freeze foes, and all sorts of armour type that’s both fashionable and functional. And also a few epic boss fights that grant you special traversal abilities when defeated said abilities will let you open up shortcuts and pathways to previously inaccessible areas. My 8+ hours with Steelrising in its default setting are as you would expect from a Soulslike game: tough, fair, lots of enemies with slight invincibility advantages and no-stun behaviour when getting hit, and some camping in the background to ambush you at times. Based on the graphic settings and the fact that everything feels a tad unoptimized since the game’s eating up a lot of memory to run, I’m not shocked as to how some of Steelrising’s vistas and key revolutionary scenes are easy on the eyes. As far as music and sights go, the game is beautiful. ![]() ![]() As such, you’ll be exploring a number of rich aristocrat manors that are abandoned, a city under fire, a number of gardens and mazes, and factory areas, all populated by evil and berserk robots. Your main character, a guard robot named Aegis who has a clouded manufacturing past, is tasked to find your creator, as tasked by historic figure Marie Antoinette, and find out why his other robot creations are going berserk and involved in a robot uprising against the French empire. But the one key feature that Spiders added to the tried-and-true hardcore formula is bound to raise some eyebrows and even get more fans on board: an on-the-fly adjustable easy mode. Their latest game this year, Steelrising, is the company’s first attempt at blending said time in history -18th century Paris- but heavily revised, adds in robots and steampunk, and see what it’s like to dish out a Soulslike action RPG experience for people interested and masochistic enough.įor the most part, Steelrising’s action RPG offerings are solid enough. They are ambitious titles that have their fans and share of technical bugs and Eurojank, but still interesting and eye-catching all the same. Leave it to the ambitious RPG makers at Spiders, the French developers known for Technomancer and Greedfall. Maybe even the French Revolution where neo-classicism drips in every single corner, though ravaged and worn-and-torn. ![]() When you think action RPG in a dark fantasy-esque setting taking after existing time periods of yore, one would think Victorian era since we have Bloodborne. Genre: Action RPG Soulslike but steampunk, robots, and French Revolution #Two point hospital achievements Ps4Platform(s): PC (version played), Xbox Series, Xbox One, PS5, PS4 ![]()
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